16 lines
862 B
C#
16 lines
862 B
C#
using UnityEngine;
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public static class UITheme
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{
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public static readonly Color Panel = new Color(0.06f, 0.07f, 0.09f, 0.92f);
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public static readonly Color PanelSoft = new Color(0.09f, 0.10f, 0.13f, 0.86f);
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public static readonly Color Gold = new Color(1.00f, 0.72f, 0.24f, 1f);
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public static readonly Color Text = new Color(0.94f, 0.92f, 0.86f, 1f);
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public static readonly Color MutedText = new Color(0.70f, 0.72f, 0.76f, 1f);
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public static readonly Color LearnedNode = new Color(0.19f, 0.66f, 0.34f, 1f);
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public static readonly Color AvailableNode = new Color(0.86f, 0.58f, 0.18f, 1f);
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public static readonly Color LockedNode = new Color(0.28f, 0.29f, 0.32f, 1f);
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public static readonly Color NotEnoughNode = new Color(0.14f, 0.15f, 0.18f, 1f);
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public static readonly Color Danger = new Color(0.90f, 0.28f, 0.23f, 1f);
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}
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