15 lines
258 B
C#
15 lines
258 B
C#
using UnityEngine;
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public class LevelExitTrigger : MonoBehaviour
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{
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private void OnTriggerEnter(Collider other)
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{
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if (!other.CompareTag("Player"))
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{
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return;
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}
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QuestManager.Instance?.FinishLevel();
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}
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}
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