Files
PIM_Laba4/Assets/Scripts/LevelExitTrigger.cs
T
2026-05-25 23:53:50 +03:00

15 lines
258 B
C#

using UnityEngine;
public class LevelExitTrigger : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if (!other.CompareTag("Player"))
{
return;
}
QuestManager.Instance?.FinishLevel();
}
}