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+folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Scripts/CameraFollow.cs b/Assets/_Scripts/CameraFollow.cs new file mode 100644 index 0000000..79ccc37 --- /dev/null +++ b/Assets/_Scripts/CameraFollow.cs @@ -0,0 +1,32 @@ +using UnityEngine; + +public class CameraFollow : MonoBehaviour +{ + [SerializeField] private Transform target; + [SerializeField] private Vector3 offset = new Vector3(0f, 18f, -10f); + [SerializeField] private Vector3 rotationEuler = new Vector3(65f, 0f, 0f); + [SerializeField] private float smoothSpeed = 8f; + [SerializeField] private float rotationSmoothSpeed = 10f; + + private void Awake() + { + // Upgrade the old chase-camera setup to the new top-down view for existing scenes. + if (offset == new Vector3(0f, 6f, -8f)) + { + offset = new Vector3(0f, 18f, -10f); + } + } + + private void LateUpdate() + { + if (target == null) + { + return; + } + + Vector3 desiredPosition = target.position + offset; + transform.position = Vector3.Lerp(transform.position, desiredPosition, smoothSpeed * Time.deltaTime); + Quaternion desiredRotation = Quaternion.Euler(rotationEuler); + transform.rotation = Quaternion.Slerp(transform.rotation, desiredRotation, rotationSmoothSpeed * Time.deltaTime); + } +} diff --git a/Assets/_Scripts/CameraFollow.cs.meta b/Assets/_Scripts/CameraFollow.cs.meta new file mode 100644 index 0000000..e2bb417 --- /dev/null +++ b/Assets/_Scripts/CameraFollow.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3c0a9f3e4d6c8b0123a4b5c6d7e8f102 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Scripts/Collectible.cs b/Assets/_Scripts/Collectible.cs new file mode 100644 index 0000000..7d0b7bb --- /dev/null +++ b/Assets/_Scripts/Collectible.cs @@ -0,0 +1,32 @@ +using UnityEngine; + +public class Collectible : MonoBehaviour +{ + [SerializeField] private int scoreValue = 1; + [SerializeField] private bool destroyOnPickup = true; + + private void OnTriggerEnter(Collider other) + { + if (!other.CompareTag("Player")) + { + return; + } + + UIManager uiManager = FindObjectOfType(); + if (uiManager != null) + { + uiManager.AddScore(scoreValue); + } + + Debug.Log($"Collected {name} for {scoreValue} point(s)."); + + if (destroyOnPickup) + { + Destroy(gameObject); + } + else + { + gameObject.SetActive(false); + } + } +} diff --git a/Assets/_Scripts/Collectible.cs.meta b/Assets/_Scripts/Collectible.cs.meta new file mode 100644 index 0000000..20b656c --- /dev/null +++ b/Assets/_Scripts/Collectible.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4d1b0a4f5e7d9c1234b5c6d7e8f10213 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Scripts/GoalZone.cs b/Assets/_Scripts/GoalZone.cs new file mode 100644 index 0000000..c19278a --- /dev/null +++ b/Assets/_Scripts/GoalZone.cs @@ -0,0 +1,31 @@ +using UnityEngine; + +public class GoalZone : MonoBehaviour +{ + private void OnTriggerEnter(Collider other) + { + if (!other.CompareTag("Player")) + { + return; + } + + UIManager uiManager = FindObjectOfType(); + if (uiManager == null) + { + return; + } + + int requiredScore = uiManager.TargetScore; + + if (uiManager.CurrentScore >= requiredScore) + { + uiManager.SetStatus("Цель достигнута"); + Debug.Log("Goal reached with enough collectibles."); + } + else + { + uiManager.SetStatus($"Нужно собрать больше сфер: {uiManager.CurrentScore}/{requiredScore}."); + Debug.Log("Goal reached, but not enough collectibles yet."); + } + } +} diff --git a/Assets/_Scripts/GoalZone.cs.meta b/Assets/_Scripts/GoalZone.cs.meta new file mode 100644 index 0000000..ddf0c53 --- /dev/null +++ b/Assets/_Scripts/GoalZone.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6f3d2c61709f1e3456d7e8f102134567 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Scripts/Mover.cs b/Assets/_Scripts/Mover.cs new file mode 100644 index 0000000..4f1a531 --- /dev/null +++ b/Assets/_Scripts/Mover.cs @@ -0,0 +1,50 @@ +using UnityEngine; + +[RequireComponent(typeof(Rigidbody), typeof(BoxCollider), typeof(PlayerInput))] +public class Mover : MonoBehaviour +{ + [SerializeField] private float moveSpeed = 6f; + [SerializeField] private float jumpForce = 7f; + [SerializeField] private float groundCheckExtraDistance = 0.1f; + + private Rigidbody rb; + private BoxCollider boxCollider; + private PlayerInput playerInput; + + private void Awake() + { + rb = GetComponent(); + boxCollider = GetComponent(); + playerInput = GetComponent(); + rb.freezeRotation = true; + } + + private void FixedUpdate() + { + Vector3 moveDirection = playerInput.MoveInput; + Vector3 targetVelocity = new Vector3( + moveDirection.x * moveSpeed, + rb.velocity.y, + moveDirection.z * moveSpeed); + + rb.velocity = targetVelocity; + + if (moveDirection.sqrMagnitude > 0.001f) + { + transform.forward = moveDirection; + } + + if (playerInput.ConsumeJump() && IsGrounded()) + { + rb.velocity = new Vector3(rb.velocity.x, 0f, rb.velocity.z); + rb.AddForce(Vector3.up * jumpForce, ForceMode.Impulse); + } + } + + private bool IsGrounded() + { + Bounds bounds = boxCollider.bounds; + float rayDistance = bounds.extents.y + groundCheckExtraDistance; + return Physics.Raycast(bounds.center, Vector3.down, rayDistance, Physics.DefaultRaycastLayers, QueryTriggerInteraction.Ignore); + } +} diff --git a/Assets/_Scripts/Mover.cs.meta b/Assets/_Scripts/Mover.cs.meta new file mode 100644 index 0000000..6e00610 --- /dev/null +++ b/Assets/_Scripts/Mover.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 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a/Assets/_Scripts/PlayerInput.cs.meta b/Assets/_Scripts/PlayerInput.cs.meta new file mode 100644 index 0000000..af67554 --- /dev/null +++ b/Assets/_Scripts/PlayerInput.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1a8f7e1d2c4b6a8091e2f3a4b5c6d7e8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Scripts/UIManager.cs b/Assets/_Scripts/UIManager.cs new file mode 100644 index 0000000..62ede31 --- /dev/null +++ b/Assets/_Scripts/UIManager.cs @@ -0,0 +1,61 @@ +using UnityEngine; +using UnityEngine.UI; + +public class UIManager : MonoBehaviour +{ + [SerializeField] private Text scoreText; + [SerializeField] private Text positionText; + [SerializeField] private Text statusText; + [SerializeField] private Transform player; + [SerializeField] private int targetScore = 5; + + public int CurrentScore { get; private set; } + public int TargetScore => targetScore; + + private void Start() + { + UpdateScoreText(); + SetStatus($"Собери {targetScore} сфер и доберись до синей зоны."); + } + + private void Update() + { + if (player == null || positionText == null) + { + return; + } + + Vector3 position = player.position; + positionText.text = $"Position: X {position.x:F1} | Y {position.y:F1} | Z {position.z:F1}"; + } + + public void AddScore(int amount) + { + CurrentScore += amount; + UpdateScoreText(); + + if (CurrentScore < targetScore) + { + SetStatus($"Сфера собрана: {CurrentScore}/{targetScore}. Собери остальные."); + return; + } + + SetStatus("Все сферы собраны. Двигайся к синей зоне."); + } + + public void SetStatus(string message) + { + if (statusText != null) + { + statusText.text = message; + } + } + + private void UpdateScoreText() + { + if (scoreText != null) + { + scoreText.text = $"Spheres: {CurrentScore}"; + } + } +} diff --git a/Assets/_Scripts/UIManager.cs.meta b/Assets/_Scripts/UIManager.cs.meta new file mode 100644 index 0000000..4bec557 --- /dev/null +++ b/Assets/_Scripts/UIManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5e2c1b506f8e0d2345c6d7e8f1021345 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json new file mode 100644 index 0000000..9e4493a --- /dev/null +++ b/Packages/manifest.json @@ -0,0 +1,41 @@ +{ + "dependencies": { + "com.unity.collab-proxy": "2.12.4", + "com.unity.feature.development": "1.0.1", + 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