using System; namespace OTGIntegrated.Stats { [Serializable] public struct StatModifier { public StatType statType; public ModifierType modifierType; public float value; public string sourceId; public StatModifier(StatType statType, ModifierType modifierType, float value, string sourceId = "") { this.statType = statType; this.modifierType = modifierType; this.value = value; this.sourceId = sourceId; } } }