first commit
This commit is contained in:
@@ -0,0 +1,35 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace OTGIntegrated.Weapons
|
||||
{
|
||||
[CreateAssetMenu(fileName = "WeaponData", menuName = "OTG Integrated/Weapon Data")]
|
||||
public sealed class WeaponData : ScriptableObject
|
||||
{
|
||||
public string weaponId;
|
||||
public string displayName;
|
||||
public float damage = 10f;
|
||||
public float attackRate = 0.8f;
|
||||
public float range = 2.2f;
|
||||
public bool isRanged;
|
||||
public float manaCost;
|
||||
[TextArea(2, 5)] public string description;
|
||||
|
||||
private void OnValidate()
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(weaponId))
|
||||
{
|
||||
weaponId = name;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(displayName))
|
||||
{
|
||||
displayName = weaponId;
|
||||
}
|
||||
|
||||
damage = Mathf.Max(0f, damage);
|
||||
attackRate = Mathf.Max(0.05f, attackRate);
|
||||
range = Mathf.Max(0.2f, range);
|
||||
manaCost = Mathf.Max(0f, manaCost);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user