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using System;
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namespace OTGIntegrated.Stats
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{
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[Serializable]
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public struct StatModifier
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{
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public StatType statType;
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public ModifierType modifierType;
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public float value;
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public string sourceId;
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public StatModifier(StatType statType, ModifierType modifierType, float value, string sourceId = "")
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{
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this.statType = statType;
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this.modifierType = modifierType;
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this.value = value;
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this.sourceId = sourceId;
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}
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}
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}
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