Files
OTG_6/Assets/_Scripts/Core/IDamageable.cs
T
2026-06-04 21:37:43 +03:00

12 lines
200 B
C#

using UnityEngine;
namespace OTG.Lab06.Core
{
public interface IDamageable
{
Transform Transform { get; }
bool IsAlive { get; }
void TakeDamage(float amount);
}
}