first commit

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2026-06-04 20:14:47 +03:00
commit a70f7fe2b9
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using UnityEngine;
[CreateAssetMenu(menuName = "Lab05/Item Data", fileName = "ItemData")]
public class ItemData : ScriptableObject
{
public string itemId;
public string itemName;
[TextArea(2, 4)] public string description;
public Sprite icon;
[Min(1)] public int maxStack = 99;
}