Files
OTG_4/Assets/_Scripts/ItemData.cs
T
2026-06-04 19:34:38 +03:00

15 lines
318 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "ItemData", menuName = "Dialogue/ItemData")]
public class ItemData : ScriptableObject
{
public string itemId;
public string itemName;
[TextArea(2, 5)]
public string description;
public Color itemColor = Color.white;
public int maxStack = 99;
}