Files
OTG_4/Assets/_Scripts/BillboardNameplate.cs
2026-06-04 19:34:38 +03:00

16 lines
364 B
C#

using UnityEngine;
public class BillboardNameplate : MonoBehaviour
{
public Camera targetCamera;
private void LateUpdate()
{
Camera cam = targetCamera != null ? targetCamera : Camera.main;
if (cam == null)
return;
transform.rotation = Quaternion.LookRotation(transform.position - cam.transform.position);
}
}