%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 760b0a0b8bcf617edbf21f60d51169f5, type: 3} m_Name: Node_HasPass m_EditorClassIdentifier: nodeId: Node_HasPass speakerName: "\u0421\u043C\u043E\u0442\u0440\u0438\u0442\u0435\u043B\u044C \u0432\u043E\u0440\u043E\u0442" npcLine: "\u041E\u0442\u043B\u0438\u0447\u043D\u043E. \u0420\u0430\u0437 \u0443 \u0442\u0435\u0431\u044F \u0435\u0441\u0442\u044C \u043F\u0440\u043E\u043F\u0443\u0441\u043A, \u043C\u043E\u0436\u0435\u0448\u044C \u043F\u0440\u043E\u0439\u0442\u0438 \u0434\u0430\u043B\u044C\u0448\u0435. \u041F\u0435\u0440\u0435\u0434\u0430\u0439 \u0441\u0442\u0430\u0440\u043E\u0441\u0442\u0435, \u0447\u0442\u043E \u044F \u0442\u0435\u0431\u044F \u043D\u0430\u043F\u0440\u0430\u0432\u0438\u043B." responses: - responseText: "\u0421\u043F\u0430\u0441\u0438\u0431\u043E \u0437\u0430 \u043F\u043E\u043C\u043E\u0449\u044C." nextNode: {fileID: 11400000, guid: ab3a9e942b05a9263a6d51dce7202831, type: 2} endsDialogue: 0 requiredItem: {fileID: 0} requiredItemAmount: 1 unavailableText: hideIfRequirementsNotMet: 0 consumeRequiredItem: 0 rewardItem: {fileID: 11400000, guid: 4dfdce9673ed5545f810743017daa36d, type: 2} rewardAmount: 1 eventId: Gatekeeper_Rewards_Amulet editorNote: - responseText: "\u0414\u043E \u0432\u0441\u0442\u0440\u0435\u0447\u0438." nextNode: {fileID: 11400000, guid: 383892541d8e0319bbc75a6186eaaa22, type: 2} endsDialogue: 0 requiredItem: {fileID: 0} requiredItemAmount: 1 unavailableText: hideIfRequirementsNotMet: 0 consumeRequiredItem: 0 rewardItem: {fileID: 0} rewardAmount: 0 eventId: editorNote: isEndNode: 0 editorNote: Generated by Lab4SceneBuilder.