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2026-06-04 17:00:04 +03:00
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using UnityEngine;
/// <summary>
/// Stores lightweight metadata about a generated platform.
/// The generator and UI can use this for debugging and display.
/// </summary>
public class PlatformInfo : MonoBehaviour
{
public enum PlatformType
{
Basic,
Wide,
Narrow,
Obstacle
}
public PlatformType platformType = PlatformType.Basic;
public int generatedIndex;
public bool isSafe = true;
}